top of page

Slipping Soul

Personal Project - Team of 5

​

Role: Game Designer, Developer

- Designed and developed evil eye mechanic

- Designed and developed possession mechanic

- Debugged and fixed mechanics and levels

- Placement of visual assets

- Development of Menu and UI

​

Description:

A platforming puzzle game with a main mechanic of taking control of enemies. The player may only control either their character or the enemy at any one time, and so must be clever about their timing.

bottom of page